Monday, September 26, 2011

Review Operation Flashpoint Red River

This time the game is berseting fiction in 2013, we will play Sergeant Kirby, chairman of Fireteam Bravo team consisting of 3 persons namely, Balleto, Taylor, and Soto. sent by the U.S. government of Tajikistan to crush the rebels. The story of this game were served with a cool animation

This game offers a solo campaign that also can support up to four players cooperative game mode. For solo campaignnya we can choose one of the main army of the four classes that will greatly determine how we fight in the battlefields, among them Grenadier, Scout, Rifleman, Automatic Rifleman and. Each character class has their expertise, then it's a team of highly influential cooperation in completing the mission in this game, for example Scout armed with long-range weapons or sniper rifle and Grenadier have heavy weapons like rocket launcher that can destroy a tank. then the Automatic Rifleman with assault rifles stormed the enemy to retreat to and no berkutit, then Rifleman is the most stable class of soldiers and is the spearhead in this team armed with weapons M16A4 Rifle.


In this sequel, we get a more in-depth experience of playing with the system level up characters. Where we will get a number of points assessed Core Skills of our team's performance in completing the mission, which includes assessment ranking is obtained, the objective is successfully completed, and the time needed to complete the mission. Core Skill Points accumulated can be used to raise the level on our character and the three team members to be open access to the types of weapons more powerful weapons and a few accessories. In addition, we also can give points to improve character, as can run faster while carrying a lot of weapons or a more precise shooting accuracy. With this feature, make us feel the increase in character and a member of our team throughout the game, like playing online FPS games only. And this new feature also makes this military simulation game to be monotonous and boring is not easy.


As team leader, we can give orders to team members to implement the tactics and strategies in completing various missions, such as telling them shooting at the enemy who keeps hiding, as we move from the side to get the proper range. Or we can also tell them to wipe out the enemy who was hiding in a room. Navigation giving orders on the sequel is called the Quick Command Radial with a cool design and easy to use when compared with the previous sequel. Apart from giving orders to team members, we also may request assistance from air strikes and artillery to help us break through enemy defenses. There are many types of air and artillery attacks contained in this game and each has advantages on the power breakdown, such as howitzers Barrage very effective in destroying enemy tanks and buildings.


Military army simulation game is different from most other FPS games can make us like Rambo by firing a few enemies in front of us at once and a barrage of enemy fire which we only reduce the half-blood bar. In this game, one or two bullets are on we can make an instant gameover. Sometimes also the bullet will hit a bullet proof vest and only hurt us. It can be cured by using Medkit. But we must find shelter before terlebihi Medkit use in dressing wounds, because unlike other FPS games that can be instantly recovered. The process of dressing a wound will take time and if done in the open air, we can become an easy target for enemy bullets. When injured, we can also feel the effects, such as the character becomes increasingly slow movement, the level of accuracy is also decreased, and the game screen becomes increasingly blurred. Even if not treated promptly will cause death. In addition, the level of enemy AI does look good. They look guerrilla warfare tactics that we are quite troublesome. Unfortunately, several times found the enemy AI in a state stuk or filmed in a position that is not protected making it easier for us to shoot them. This is not a big problem for this game.


Like the previous sequel, most of our time in this game will be spent exploring the vast game area on foot, from village to cross the mountains. Actually, this game also features several war vehicles, such as the Humvee, APC, Tanks, and Helicopters. But unfortunately, only a Humvee vehicle we can ride it. One more thing, Checkpoint gaming systems are too far away, makes us rush to repeat the game when we've walked away. This has been felt since the sequel to Dragon Rising. Hopefully in the next sequel attention to this problem.

Completion of the EGO engine game to version 2.0 presents a graphical display are nice and more realistic than the sequel to Dragon Rising. Game environment and other objects looked like the size of the real world. Animated explosion and dust particles looks amazing and its effects felt when the explosion near us make the game screen shakes. As if feeling was at the scene. Then the game audio is also very supportive of the full game, the sound of shots coming out of each weapon are all different sounds and voice acting of the character of the game as well terekpresikan well.