Tuesday, September 20, 2011

Homefront Review

Story

Homefront tells the fictional story with a setting in the year 2027, where American country's economy had crashed and there were riots everywhere. This causes the state of Greater Korean Republic launched a major offensive to the American nation. In this game we will play as Robert Jacobs, a pilot who became prisoners of the enemy army. Who later escaped and joined the fighters and American soldiers to fight for their land and homes. The story of this game does look powerful, but unfortunately the ending to the story of this game less bite.

Scene after scene throughout the game really well-organized and managed to create a sense of emotional and spread fear of war on the player, as in an early scene when we get caught and put into the bus down the road, while witnessing the Korean soldiers and civilians caught collecting corpses, bodies. There's even a prisoner who killed his son in front of which then causes the child to cry at full speed. On the other hand, is also seen North Korean soldiers were busy preparing perkarangan blockade at home.


Gameplay

Throughout the game we'll ditemanin by the NPC which is controlled by computer AI which will also lead us towards the next destination. And this makes the game too stiff. Whereas level of play in this game just is not so widely from one point to the next point. NPC AI in this game is always moving forward and will be the best bait for enemy attacks, so that we who are behind can easily shoot the enemy. Fortunately the enemy AI is also pretty smart, though we were behind the NPC AI, some enemy AI remains our target. So it remains cautious.


Choice of weapons in this game is quite limited, we can only get a new weapon of the enemy were killed or who was lying on the corner of the level of play, however one of the main weapons in this game is muktahir Goliath, an APC vehicle equipped drones with machine guns and rockets, which are controlled from remotely to attack specified targets. By pressing the 4 key on the keyboard to bring up the binoculars in order to monitor the position of enemy targets. Then mark the target and execute using the right mouse button. APC drones can also automatically move and shoot enemy soldiers who were surrounding the advanced fighter engine.


We are not just a guerrilla war through perkarangan homes and city streets. At the next level, we will run the mission using helicopters and we can change the viewing perspective, both from the point of view in the cockpit or a third viewpoint. Helicopters armed with two types of weapons we can use, ie, machine guns and rockets. Control of the helicopter in this game feels nimble and easy to control.

Besides helicopters, at the last level we will climb the car and act as a Humvee gunner, while the NPC AI as a driver that will be faced with an enemy APCs drones as Boss's last enemy. The fight had lasted romp over the bridge as he rained perluru to the enemy and avoid the rocket fire. In my opinion, this fight was easy. Only need two or three times to repeat, you can already beat the boss enemy at the end of the game.


Graphic

While using the Unreal Engine 3, the graphics of this game seem less detail. Whether it's on the environment and character. Character's face look less alive, especially in the face of civilians who were at the approach of looking like a cartoon. Though all graphics settings are at highest position. More value for the game level designs are made complex, filled with various objects. Finally, the graphics in this game is less a luxury and must be polished again.